1. How to Write an R Code (Syntax and Print)
R uses simple syntax to execute commands. Code is written line-by-line, and print()
or cat()
displays output. Try, if you can solve the below problem.
# HW 1: Print "Hello, R!"
# HW 2: Calculate 5 + 3 and print the result
print("Hello, R!")
cat("Result:", 5 + 3)
2. To See a Data Type
Use class()
/ typeof()
to check the data type of a variable (e.g., numeric, character).
# HW 1: Check the type of "apple"
# HW 2: Check the type of 25.6
class("apple") # Output: "character"
typeof(25.6) # Output: "double"
3. To Set a Data Type
Use as.
function to set forcefully a data type like as.numeric()
or as.character()
.
# HW 1: Convert "100" to numeric
# HW 2: Convert 50 to character
as.numeric("100") # Output: 100
as.character(50) # Output: "50"
4. To Handle Multiple values at once
Use vectors (created with c()
) to store multiple values of the same type.
# HW 1: Create a vector of numbers 1, 2, 3
# HW 2: Create a vector of colors: "red", "blue"
nums <- c(1, 2, 3)
colors <- c("red", "blue")
5. To Define a Value
Assign values to variables using <-
or =
. Example: x <- 10
.
# HW 1: Assign 3.14 to "pi"
# HW 2: Assign "Rocks" to "language"
pi <- 3.14
language <- "Rocks"
6. How to make a Comment
Use #
to add comments (notes) to your code. R ignores these lines.
# HW 1: Write a comment explaining the next line
print("Learning R!")
# This line prints a motivational message
print("Learning R!")
7. Variables and Their Types
Variables in R store data, and their type is automatically inferred from the assigned value. Use <-
or =
to assign values. Example: x <- 10
(numeric), y <- "Hello"
(character).
# HW1: Assign 3.14 to a variable
# HW2: Assign "R Programming" to a variable
# HW3: Assign TRUE to a variable
pi_value <- 3.14
language <- "R Programming"
is_fun <- TRUE
8. Different Data Types in R
R supports numeric (e.g., 10.5
), integer (e.g., 55L
), complex (e.g., 9+3i
), character (e.g., "R is exciting"
), and logical (e.g., TRUE
). Use class()
to check the type.
# HW1: Create a numeric variable with 787
# HW2: Create an integer with 100L
# HW3: Create a complex number 9+3i
# HW4: Create a character "FALSE"
# HW5: Create a logical FALSE
num <- 787
integer_val <- 100L
complex_num <- 9 + 3i
char <- "FALSE"
logical_val <- FALSE
9. Simple Math Functions
R has built-in functions for math operations:
min()
: Finds the smallest value.
floor()
: Rounds down to the nearest integer.
max()
: Finds the largest value.
sqrt()
: Calculates the square root.
abs()
: Returns absolute value.
ceiling()
: Rounds up to the nearest integer.
# HW1: Find the minimum of 10, 20, 5
# HW2: Calculate the square root of 16
# HW3: Round 3.2 up and 4.9 down
# HW4: Get the absolute value of -7.5
min_val <- min(10, 20, 5) # Output: 5
sqrt_val <- sqrt(16) # Output: 4
ceil_val <- ceiling(3.2) # Output: 4
floor_val <- floor(4.9) # Output: 4
abs_val <- abs(-7.5) # Output: 7.5
10. Boolean’s (Logical Values)
Booleans are TRUE
or FALSE
. Use logical operators like &
(AND), |
(OR), and !
(NOT) to combine conditions.
# HW1: Check if 5 > 3 AND 2 < 4
# HW2: Check if 10 == 10 OR 7 != 7
# HW3: Reverse the value of TRUE
bool1 <- (5 > 3) & (2 < 4)
bool1 # Output: TRUE
bool2 <- (10 == 10) | (7 != 7)
bool2 # Output: TRUE
bool3 <- !TRUE
bool3 # Output: FALSE
11. Arithmetic Operators
Used for basic math operations: +
(add), -
(subtract), *
(multiply), /
(divide), ^
(exponent), %%
(modulus).
# HW1: Calculate 10 + 5
# HW2: Calculate 10 - 5
# HW3: Calculate 4 * 6
# HW4: Calculate 20 / 4
# HW5: Calculate 3^2 (3 squared)
# HW6: Find the remainder of 10 %% 3
add <- 10 + 5 # 15
sub <- 10 - 5 # 5
mul <- 4 * 6 # 24
div <- 20 / 4 # 5
exp <- 3^2 # 9
mod <- 10 %% 3 # 1
12. Assignment Operators
Assign values to variables: <-
, =
, or ->
(rarely used). Example: x <- 5
or 5 -> x
.
# HW1: Assign 10 to `a` using `<-`
# HW2: Assign 20 to `b` using `=`
# HW3: Assign 30 to `c` using `->`
a <- 10
b = 20
30 -> c
13. Comparison Operators
Compare values: ==
(equal), !=
(not equal), >
, <
, >=
, <=
. Returns TRUE
or FALSE
.
# HW1: Check if 5 == 5
# HW2: Check if 10 != 5
# HW3: Check if 8 > 3
# HW4: Check if 4 <= 4
5 == 5 # TRUE
10 != 5 # TRUE
8 > 3 # TRUE
4 <= 4 # TRUE
14. Logical Operators
Combine conditions: &
(AND), |
(OR), !
(NOT).
# HW1: Check if (5 > 3) & (2 < 4)
# HW2: Check if (10 == 5) | (3 != 3)
# HW3: Reverse the result of TRUE using `!`
(5 > 3) & (2 < 4) # TRUE
(10 == 5) | (3 != 3) # FALSE
not_op <- !TRUE
not_op # FALSE
15. If-Else Statements
Use if
to execute code if a condition is TRUE
, and else
for when it’s FALSE
.
# HW1: Check if 10 is greater than 5, print "Yes"
# HW2: Check if 7 is even; if not, print "Odd"
# HW3: Assign "Pass" if score >= 50, else "Fail"
# HW1
if (10 > 5) {
print("Yes")
}
# HW2
if (7 %% 2 == 0) {
print("Even")
} else {
print("Odd")
}
# HW3
score <- 55
result <- if (score >= 50) "Pass" else "Fail"
print(result)
16. While Loop
Repeats code while a condition is TRUE
. Use break
to exit early.
# HW1: Print numbers 1 to 5
# HW2: Sum numbers from 1 to 3
# HW1
i <- 1
while (i <= 5) {
print(i)
i <- i + 1
}
# HW2
total <- 0
j <- 1
while (j <= 3) {
total <- total + j
j <- j + 1
}
print(total) # Output: 6
17. For Loop
Iterates over a sequence (like a vector). Use break
/next
to control flow.
# HW1: Print numbers 1 to 3 from c(1, 2, 3)
# HW2: Calculate sum of 1, 2, 3 using a loop
# HW3: Loop through a matrix (2x2) and print values
# HW1
for (num in c(1, 2, 3)) {
print(num)
}
# HW2
sum <- 0
for (i in 1:3) {
sum <- sum + i
}
print(sum) # Output: 6
# HW3
mat <- matrix(1:4, nrow=2)
for (row in 1:nrow(mat)) {
for (col in 1:ncol(mat)) {
print(mat[row, col])
}
}
18. Functions
Reusable code blocks. Use function()
to define, and return()
to output results.
# HW1: Create a function to square a number
# HW2: Create a function that says "Hello, [name]!"
# HW1
square <- function(x) {
return(x^2)
}
print(square(4)) # Output: 16
# HW2
greet <- function(name) {
return(paste("Hello,", name, "!"))
}
print(greet("Alice")) # Output: "Hello, Alice!"